The goal of this project was to redesign the mechanized crab bot and the bandits to demonstrate a logical, functional, and relatable impression that would ground the concept in a realistic world.
I redesigned the legs to be thicker, stronger, and akin to mechanized science fiction designs from the 90’s.
I took in consideration of the use of the crab bot and how the characters would interact with the environment. Containers made of water jugs were added to the screen left of the crab. These were configured with simple pulley elevator systems that allowed easy access to the storage. A bridge walk-way was introduced so the characters would be able to travel to and fro of the living quarters.
Pipes and wires were added across the facade of the construction to demonstrate an industrial feel. A fire room was included in the back of the crab.
The characters clothing designs were based off of desert punk, grunge, and eastern style garments. I was playing around with the versatility, function, and practicality that would serve each character and their roles within the illustration.