Dan Thiry is a CG Artist that specializes in 3D modeling, Rigging, and Texturing. His passion to create stories through the use of 3D and 2D animation has helped motivate him in constantly improving his knowledge of current workflows in the industry.

His muse of books, video games, and architecture are the foundations of his creativity. He is currently working on commission work while looking for a new studio.


“Da Fuq”- Mia Lynette Bunn 08/19/2019-Present

Freelance 3D Modeler

Create 3D articulate action figures for a promo show directed by Mia Lynette Bun.

Machinima Studios, Burbank, CA Aug 2018 - March 2019

Freelance Motion Graphic Designer:

Responsible for designing title animation, lower third animations, twitch overlays, prop modeling, and other graphic design tasks.

The Corner Beet Denver, CO Nov 2017- April 2018

Freelance Graphic Designer:

Responsible for creating menu designs and upkeep of Cafe’s website.


Kansas City Art Institute, Kansas City, MO 2010-2014

Bachelors of Fine Arts


Maxon | Cinema 4D

Autodesk | Maya

Foundry | MODO

Pixologic | Zbrush

CLO Virtual Fashion | Marvelous Designer

Adobe | Photoshop, After Effects, Animate CC, Illustrator

3D Coat

Substance Painter

Octane Render, Arnold, Mental Ray